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Guts

Profile[]

  • Age: 24 
  • Height: 6'8"
  • Weight: 253 pounds
  • Background: Guts was birthed from a hung corpse and raised by a travelling crew of mercenaries. He was hardened into a cold-blooded killing machine thanks to years of war and getting physically, emotionally, and sexually abused as a toddler. In his teenage years, he became a wandering mercenary who landed in the Band of the Hawk, which became his family, especially with its leaders Casca and Griffith. However, Griffith sacrificed the Band of the Hawk in a deal with the devils, so Guts became a demon-slayer hellbent on taking his revenge. 

Physical Feats[]

  • Strength: Guts can swing around the Dragonslayer with utmost ease and elegance. The Dragonslayer is 600 pounds of solid iron. He's strong enough to effortlessly decapitate horses with one swing. Thanks to the Berserker Armor, he absolutely cannot go down until his final drop of blood is spilt. 
  • Speed: Fast enough to dodge lightning. 
  • Skills: He once singlehandedly killed a hundred men in a row in only a couple hours, without stopping for a single breath.
  • Intelligence: Though not particularly educated, Guts is a genius when it comes to making up unorthodox but effective tactics on the fly in the middle of a battle. 
  • Experience: Guts has been fighting and training nonstop literally his entire life, and is known as "The Hundred Man Slayer" for a reason. He has no trouble defeating interdimensional Lovecraftian demons. 

Weapons[]

  • Dragonslayer: A broadsword designed to decapitate dragons, measuring in at almost seven feet long and weighing in at almost 600 pounds. It's so stained with the blood of demons that it exists on both the physical and astral plane, allowing Guts to slay anything regardless of how otherworldly or supernatural they are.
  • Cannon Arm: A small but extremely powerful cannon disguised as Guts's prosthetic arm.
  • Repeater Crossbow: A crossbow with the firepower of a submachine gun. 

Equipment[]

  • Berserker Armor: The Berserker Armor burrows into the wearer's nervous system, making them incapable of feeling pain and amplifying their rage to demonic, beastly levels, which makes them an unstoppable killing machine in battle. It also forcibly but temporarily and superficially heals all wounds.
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